I haven't had time to update in a while since we are on crunch mode. 14 hours a day for 10 days now, 7 days left to GGC. Intense.
I realize I haven't shown you Totec's rig yet ("skeleton"). So here it is. I have been using the CAT Motion system provided in 3Ds Max. The rig is fully stretch- and twistable and I've given him a basic facial rig which I've completed with morphtargets (modeled facial expressions you can blend between). I will just show an image for now, I will post a video sequence later :)
Regards
KT