Thursday, May 19, 2011
The rig
Tuesday, May 10, 2011
At work
Friday, April 29, 2011
Backdrop
These matters have interrupted my main work of the project a bit. But now I can continue rigging the main character (setting up a skeleton) to then be able to start animating, I can’t wait!
Here’s the backdrop below, it depicts the view from the pyramid. It will be printed with the dimensions 3300 x 2300 mm, which explains the ridiculously big image file. It’s rendered from 3Ds MAX by Christian as a base which I’ve then painted over.
Ciao!
/Klas
Monday, April 25, 2011
Poster
The last few days we have been busy making orders and other administrative matters for the Gotland Game Conference. At the same time we are completing some animations for a course. Intense.
Here’s a poster we’ll be using for GGC.
Happy Easter!
Tuesday, April 19, 2011
Totec unwrapped
Now I’m going to create a quick normal map in ZBrush before I begin rigging him, which surely will take its time since I’ve never made such an advanced rig before.
I’ve posted some old photos of us, working with the pre-production, on the "at work" page. Be sure to check them out, more photos will be posted later on.
To have something to show you, I’ve made a collage of some of my concepts of Totec. You could say it’s the history of Totec’s design, from the beginning to how he looks today, hope you like it.
/Klas
Saturday, April 16, 2011
Totec
I’m thinking of making further details with Zbrush by creating a normalmap. But right now I’m making an UVmap in 3Ds to be able to give him a texture.
/Klas
Thursday, April 14, 2011
Totec Hut
Well hope you guys like it.

"Keep being creativ"
/Oljud OUT




