Yes, there is a goat in the movie! I began blocking it out in 3D from little pictures in my head, and here's how it looks at the moment, whitout textures.
I made a rough lowpoly in Zbrush, then moved on to 3D Studio Max and did the rest. We decided to build lowpolymeshes and use a smoother to get the end result, instead of using displacement maps. Though we might use some normalmaps for extra details.
Fudging AWESOMHE!
ReplyDelete